

Jackson Tr() said: Dag Norum said: Prior to Premiere Pro CS3 you can use Adobe After Effects and enable Frame Blending and Pixel Motion. See the RE:VisionEffects page for their popular Twixtor plugin. What the other poster may have meant is that 24p is jerky in general due to low frame rate, so even your slow-mo may look somewhat choppy when viewed at only 24fps, though the source was shot at 60p. Use time remapping in Premiere Pro CS3 and later. That would play 2.5 seconds for each second of 60p footage (60/24 = 2.5).


So you have enough material to play for two seconds if you use all 60 frames, so doing 50% slow provides smooth playback, playing all 60 frames over a two-second period, 30 frames per second.įor 24p you want 40% slow to use all frames smoothly (60 x 40% = 24). Drop that 60p clip into a 30p sequence and only every other frame gets played back – only using 30 of the 60 available frames, so the one-second clip still plays in one-second. You don’t need to interpret, just change speed on the clip and Premiere will handle it.Ħ0p records 60 frames each second. If you want to import the (4K) MP4 videos from GoPro Hero4 to Adobe Premiere Pro CC/CS6/CS5 for editing, you first need to convert GoPro MP4 to a more editing-friendly format, such a Adobe Premiere's MPEG-2. If you shoot 60p and drop that clip into a 24p or 30p Sequence, you can apply 40% or 50% Speed respectively and get smooth slow-motion since you have enough extra frames from the 60p clip that no frames get duplicated. So the files you are getting out of GoPro Hero4 Black/Silver are suited to be delivered as is, which is usually not what you want. Shooting 24p is best reserved for “film makers” that are going for that filmic look, then you have to alter the way you move the camera to minimize jerky shots. The last thing you’d ever want to do is shoot sports/action at 24p.
